Flex + Flash + Maya + zBrush
Here’s an experiment I did with some of my favorite Computer Graphics tools mashed up to together. I’ve been working heavily in Pixologic’s zBrush (Awesome 3D Sculpting) and Maya 2009 (Out of Control Animation) when I’m not creating out Flex UI Designs and Flash Skins. Ultimately, I want to push everything together to create innovative and inspirational user interface widgets and what-not. So here is the output from those pipelines melded into a wicked skull.
Here is the original zBrush Sculpt. This is the version I intended to use in my Maya Animation but I’m still figuring out Displacement Maps in Maya/zBrush.

zBrush Sculpt of Skull by dolores joya moore




That rotating sparkly skull thing is amazing. I’ve recently found zBrush and have been getting into the 3D stuff. Have you used lightwave or blender? Your posts may be rare but they are always super-relevant. Thanks for sharing… great stuff!
Hi Daniel,
Yes, I’ve tried both Lightwave and Blender. I’ve also experimented with Modo, Cinema4D, 3D Studio, Bryce, Vue, Poser, Swift 3D. I’ve done a lot of comparison to say the least.
I must say Blender is such a good program for being free. I just happened to get a personal learning edition of Maya 6 years ago and began training on it. I’m still learning Maya to this day.
Thanks.