Flex + Flash + Maya + zBrush

2admin14th Nov 20083D Animation, Animation, Flash UI Design, Flex, Flex Animation, Flex Skinning, Graphic Design, User Interface Animation, , ,

Here’s an experiment I did with some of my favorite Computer Graphics tools mashed up to together. I’ve been working heavily in Pixologic’s zBrush (Awesome 3D Sculpting) and Maya 2009 (Out of Control Animation) when I’m not creating out Flex UI Designs and Flash Skins. Ultimately, I want to push everything together to create innovative and inspirational user interface widgets and what-not. So here is the output from those pipelines melded into a wicked skull.

 

Flex + Flash + Maya + zBrush

Flex + Flash + Maya + zBrush

Here is the original zBrush Sculpt. This is the version I intended to use in my Maya Animation but I’m still figuring out Displacement Maps in Maya/zBrush.

zBrush Sculpt of Skull by dolores joya moore

zBrush Sculpt of Skull by dolores joya moore

2 Comments Comments Feed

  1. Daniel_Warner (November 19, 2008, 10:16 am).

    That rotating sparkly skull thing is amazing. I’ve recently found zBrush and have been getting into the 3D stuff. Have you used lightwave or blender? Your posts may be rare but they are always super-relevant. Thanks for sharing… great stuff!

  2. admin (November 19, 2008, 10:25 am).

    Hi Daniel,

    Yes, I’ve tried both Lightwave and Blender. I’ve also experimented with Modo, Cinema4D, 3D Studio, Bryce, Vue, Poser, Swift 3D. I’ve done a lot of comparison to say the least.

    I must say Blender is such a good program for being free. I just happened to get a personal learning edition of Maya 6 years ago and began training on it. I’m still learning Maya to this day.

    Thanks.

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