Flex + Flash + Maya + zBrush
Posted by admin on November 14th, 2008Here’s an experiment I did with some of my favorite Computer Graphics tools mashed up to together. I’ve been working heavily in Pixologic’s zBrush (Awesome 3D Sculpting) and Maya 2009 (Out of Control Animation) when I’m not creating out Flex UI Designs and Flash Skins. Ultimately, I want to push everything together to create innovative and inspirational user interface widgets and what-not. So here is the output from those pipelines melded into a wicked skull.
Here is the original zBrush Sculpt. This is the version I intended to use in my Maya Animation but I’m still figuring out Displacement Maps in Maya/zBrush.

zBrush Sculpt of Skull by dolores joya moore


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