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	<title>Dolores Joya &#187; Flash Animation</title>
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		<title>Flex + Flash + Maya + zBrush</title>
		<link>http://doloresjoya.com/blog/2008/11/14/flex-flash-maya-zbrush/</link>
		<comments>http://doloresjoya.com/blog/2008/11/14/flex-flash-maya-zbrush/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 23:57:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Animation]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Flash UI Design]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex Animation]]></category>
		<category><![CDATA[Flex Skinning]]></category>
		<category><![CDATA[Graphic Design]]></category>
		<category><![CDATA[User Interface Animation]]></category>
		<category><![CDATA[Flash Animation]]></category>
		<category><![CDATA[Flex Skinning Experiment]]></category>
		<category><![CDATA[Interactive Animation.]]></category>

		<guid isPermaLink="false">http://doloresjoya.com/blog/?p=74</guid>
		<description><![CDATA[Here&#8217;s an experiment I did with some of my favorite Computer Graphics tools mashed up to together. I&#8217;ve been working heavily in Pixologic&#8217;s zBrush (Awesome 3D Sculpting) and Maya 2009 (Out of Control Animation) when I&#8217;m not creating out Flex UI Designs and Flash Skins. Ultimately, I want to push everything together to create innovative [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an experiment I did with some of my favorite Computer Graphics tools mashed up to together. I&#8217;ve been working heavily in Pixologic&#8217;s zBrush (Awesome 3D Sculpting) and Maya 2009 (Out of Control Animation) when I&#8217;m not creating out Flex UI Designs and Flash Skins. Ultimately, I want to push everything together to create innovative and inspirational user interface widgets and what-not. So here is the output from those pipelines melded into a wicked skull.</p>
<p> </p>
<div class="wp-caption alignnone" style="width: 410px"><a href="http://doloresjoya.com/flex/skull/bin-debug/Skull.html" target="_blank"><img title="Skull Animation inside Flex Skinned Component" src="http://doloresjoya.com/images/Skull.jpg" alt="Flex + Flash + Maya + zBrush" width="400" height="480" /></a><p class="wp-caption-text">Flex + Flash + Maya + zBrush</p></div>
<p>Here is the original zBrush Sculpt. This is the version I intended to use in my Maya Animation but I&#8217;m still figuring out Displacement Maps in Maya/zBrush.<br />
<div class="wp-caption alignnone" style="width: 583px"><img alt="zBrush Sculpt of Skull by dolores joya moore" src="http://doloresjoya.com/images/SkullSketchedBlackDenimL.jpg" title="zBrush Sculpt by Dolores Joya Moore" width="573" height="1100" /><p class="wp-caption-text">zBrush Sculpt of Skull by dolores joya moore</p></div></p>
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